Introduction
A strange disturbance stirs the land. Stories have been heard of otherworldly things lurking in the shadows, monsters from old tales appearing as though from thin air. Strife has awoken in the royal family of the coastal kingdom in the south. Across the desert to the west, a princess has gone missing. A killer moves through an old city, leaving a trail of blood. Dark rumours are spreading, of civil unrest, and whispers of rebellion. Odd happenings plague the land, riddles unsolved, nightmares in the dark. It is as if something evil broods just beneath the surface, waiting in malice, a wicked thread that connects everything, a shadow… of doom.
Shadow of Doom is a fantasy adventure story where you, the reader, is a part of the world. You can choose your own actions, which in turn changes what happens in the story. It is primarily in the style of good old gamebooks, but also much more! This is a full-fledged RPG that offers playable fantasy races, skills, levelling, inventory system, even optional combat!
It does NOT require an internet connection, or a particularly fancy computer. You can install and play it on your 10-year-old laptop if you want to. And I plan to eventually, but not anytime soon, make a version for you to play it on your phone as well.
This is my love-letter to old-school RPGs and high fantasy literature. It is, and will always be, completely FREE to play. My reward will be knowing that you played and enjoyed it, so don’t forget to reach out and tell me how you felt, and to suggest any improvements.
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If you find any mistakes or broken links in the handbook, please let me know here (GitHub login required). Feel free to also tell me about any problems, questions or suggestions you may have regarding the handbook.
To get started, make a post asking your question, describing a problem you have encountered, or a change you want me to do. You can attach screenshots to make it easier. Don’t be shy, no suggestion is too silly to be considered and no problem is too silly to be solved.