Getting Started
If you get the game through the Itch desktop app, it takes care of everything; you can download, install and launch the game, right from the app. Otherwise, follow the links and instructions here.
Download
NOTE: The game is under development; Itch and Game Jolt links will be available after the first test release. See version numbering for more details.
OS | Itch | GitHub | Game Jolt |
---|---|---|---|
Windows (x64) | – | v0.1.0 | – |
Linux (x64) | – | v0.1.0 | – |
Play on Windows
-
To setup, download the zip file from one of the given links and extract its contents to any location of your choice.
-
To launch the game, go to the game directory (where you extracted the files). There, double-click on the
Shadow-of-Doom.exe
file to run it. -
Optionally, you can make a desktop shortcut to be able to launch the game more easily.
Play on Linux
If you have a Windows machine, I recommend playing on Windows. The Linux version is not thoroughly tested. Any help or advice regarding this is appreciated.
NOTE: In the following scripts, replace all occurrences of
<game-dir>
with the actual path where you would keep the game files.
-
To setup, download the tgz file and open the terminal in the directory where it is downloaded. Then, run the following commands (replace
<game-dir>
):mkdir -p <game-dir> tar -xzvf zc1-linux-x64.tgz -C <game-dir> chmod +x <game-dir>/zc1
-
To launch the game, run the following commands on the terminal (replace
<game-dir>
):cd <game-dir> ./zc1
-
You can also create a desktop entry to make it easier for yourself to launch the game. To know how, see
README-for-linux.md
in the game directory.
Version Numbering
Stable release
- Marked by 3 numbers, i.e., update (major;
>=1
), patch (minor), and story version [Examples:v2.0.0
,v1.2.3
etc.] - Finished versions released to the publishing platforms, and meant to be played by most players
- If two stable releases differ only by the story version, the saves from each are compatible with the other
- If two stable releases differ by patch, their saves are not guaranteed to be compatible
- If two stable releases differ by update, their saves are expected to be incompatible
- Hopefully, there will not be any (major) updates after the first stable release, but (minor) patches are to be expected
Test release
- Suffixed with
.x
or.X
[Examples:v2.x
,v1.2.X
,v1.2.3.x
etc.] - Expected to be followed by a stable release
- Expected to have bugs, published mostly for testing purposes
Pre-release
- The first number is
0
[Examples:v0.2
,v0.1.2
etc.] - Earliest releases of the game
- Guaranteed to be incomplete, published solely for informational purposes